Privacy Policy
Tactive Sport B.V.
Last updated: February 23, 2026
1. Introduction
Tactive Training is an Extended Reality (XR) football training application that provides immersive, game-based scenarios to train tactical awareness, decision-making, and reaction speed.
This Privacy Policy explains what information Tactive Sport collects, processes, stores, and uses when you use the Tactive Training application.
Developer/Publisher: Tactive Sport
Contact: contact@tactivesport.com
2. Data We Collect and Process
Tactive Training uses internet-connected features such as downloadable match add-ons and multiplayer functionality. To operate these features, certain data is processed and stored.
2.1 Personal Information
We may collect and store personal information that is necessary to provide the app's features, such as:
- Account or profile information, including username or player profile, if login features are used
- Voice or audio data from your microphone for voice communication or audio recording features
- In-game identifiers such as player ID, session ID, or multiplayer identity
Tactive Sport does not sell personal data.
2.2 XR Interaction and Gameplay Data
To run the training experience, the application processes XR interaction data such as:
- User position and movement in the play space, including headset position and orientation
- Hand or controller input, including buttons, hand poses, and interactions
- Gameplay events and training actions such as scenario progress, responses, timing, and scores
This data is used to power gameplay mechanics, scenario logic, and training feedback.
2.3 Microphone and Voice Communication
If voice features are enabled, Tactive Training uses your device microphone for in-app voice communication. This may include:
- Live voice chat during multiplayer sessions
- Audio recordings if the application includes recording or review features
If audio recordings are stored, they are used only for app functionality such as replay or review features and are not sold to advertisers or used for marketing purposes.
2.4 Multiplayer and Networking Data
Tactive Training uses online services to support multiplayer and online functionality, including:
- Unity Netcode for multiplayer session synchronization
- VIVOX for in-app voice communication
- API services used for downloading match add-ons or content packs and logging operational events
When these services are used, technical or networking data may be processed, including:
- Device or session identifiers
- Connection status
- Session logs or diagnostics
- Multiplayer state data
2.5 Content Downloads and API Logging
Tactive Training may connect to Tactive Sport APIs to:
- Download match add-ons or content packs
- Check content versions
- Log operational events for debugging and service reliability
API logs may include:
- Timestamp
- App version
- Device or session identifiers
- Error or crash events
- Content download status
2.6 Local Storage on the Headset
Tactive Training stores certain data locally on your headset, such as:
- App settings and preferences
- Downloaded match add-ons or content packs
- Cached data used for performance
- Saved progress, where applicable
- Stored audio recordings, where applicable
2.7 Internet Connectivity
Tactive Training uses an internet connection for features such as:
- Downloading content add-ons
- Multiplayer gameplay
- Voice communication
- Synchronizing required session services
If the application is used without an internet connection, some features may be unavailable.
3. How We Use Your Data
The data processed or collected by Tactive Training is used only to operate and improve the application and its services. This includes:
- Running immersive training scenarios
- Enabling multiplayer sessions and voice communication
- Downloading and managing content add-ons or scenario packs
- Saving settings and session-related data
- Monitoring stability and fixing technical issues
- Maintaining service performance and reliability
- Protecting the application and services from misuse
4. Data Sharing and Service Providers
Tactive Sport does not sell personal data and does not share personal data with third parties for advertising or marketing purposes.
To operate the application, some data may be processed by service providers used by Tactive Sport, including:
- Unity Netcode for multiplayer networking
- VIVOX for voice communication
- Hosting or backend providers used for APIs and content delivery
These providers process data only as required to deliver the application's features and services.
5. Data Retention
Data is retained only as long as necessary for the purposes described in this Privacy Policy. Examples include:
- Local application data such as settings, cached content, and downloaded add-ons remains on the headset until removed
- Audio recordings remain available until deleted by the user or removed with application data
- Operational logs may be retained for a limited period for debugging, security, and service reliability
6. Your Choices and Data Deletion
Users can manage or remove data in several ways.
Delete local data
Uninstalling the application from your headset removes locally stored application data, including settings, cached content, and locally stored audio recordings.
Microphone permissions
Microphone access can be managed through the headset's system permissions or application settings.
Deletion requests
If account-based services are available, users may request deletion of account-related data by contacting Tactive Sport.
For questions or deletion requests, contact:
privacy@tactivesport.com
7. Security
Tactive Sport applies reasonable technical and organizational measures designed to protect data processed by Tactive Training. These measures aim to reduce the risk of unauthorized access, misuse, or loss of data.
8. Children and Age Requirements
Tactive Training is not intended for use in violation of platform age requirements.
If personal data is believed to have been provided by a child inappropriately, please contact Tactive Sport so the situation can be reviewed and addressed where applicable.
9. Updates to This Privacy Policy
If Tactive Training introduces new features, services, or data processing activities, this Privacy Policy may be updated to reflect those changes. The "Last updated" date at the top of this document will be revised accordingly.
Tactive Sport B.V.
